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	<title>Makeshift Games &#187; Marketing</title>
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	<link>http://makeshiftgames.com</link>
	<description>What Fun!</description>
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		<title>Many Paths</title>
		<link>http://makeshiftgames.com/2009/07/23/many-paths/</link>
		<comments>http://makeshiftgames.com/2009/07/23/many-paths/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 03:09:52 +0000</pubDate>
		<dc:creator>jamesj3k</dc:creator>
				<category><![CDATA[Random]]></category>
		<category><![CDATA[Sales & Marketing]]></category>
		<category><![CDATA[Casual Connect]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://makeshiftgames.com/?p=237</guid>
		<description><![CDATA[Well- Casual Connect is over.  What did I learn? As Mike Peronto of Wild Tangent tried to explain with this disturbing Power Point Slide, there are many business models in the game industry.  Exiting this conference, I have realized that the game industry is no different than any other industry.  There are proven models that [...]]]></description>
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		<title>Paying for Expedited Reviews</title>
		<link>http://makeshiftgames.com/2009/07/09/paying-for-expedited-reviews/</link>
		<comments>http://makeshiftgames.com/2009/07/09/paying-for-expedited-reviews/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 18:50:00 +0000</pubDate>
		<dc:creator>jamesj3k</dc:creator>
				<category><![CDATA[Sales & Marketing]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://makeshiftgames.com/?p=206</guid>
		<description><![CDATA[Do you enjoy reading reviews for apps that need to pay money to get reviewed, by reviewers who are getting paid to write them? In an attempt to make everyone happy, honest review sites are chipping away at their credibility by charging for expedited reviews.
As you would expect, part of our marketing strategy for Ms. [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Chuck Marketing/Sale/Being Featured trends</title>
		<link>http://makeshiftgames.com/2009/02/06/chuck-marketingsalebeing-featured-trends/</link>
		<comments>http://makeshiftgames.com/2009/02/06/chuck-marketingsalebeing-featured-trends/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 21:49:35 +0000</pubDate>
		<dc:creator>Tim Moser</dc:creator>
				<category><![CDATA[Sales & Marketing]]></category>
		<category><![CDATA[Chuck the Ball]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Trends]]></category>

		<guid isPermaLink="false">http://makeshiftgames.com/?p=104</guid>
		<description><![CDATA[I think I&#8217;ll be try to be another resource for new iPhone Devs by sharing our experiences with Chuck.  We&#8217;re just stumbling around in the dark as much as everyone, but here&#8217;s what we know so far.
Here&#8217;s a graph from mobclix (link) that shows our Ranking in the Games &#62; Action section of the App Store. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Thoughts on &#8220;the sale&#8221;&#8230;</title>
		<link>http://makeshiftgames.com/2009/02/06/thoughts_on_the_sale/</link>
		<comments>http://makeshiftgames.com/2009/02/06/thoughts_on_the_sale/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 21:31:49 +0000</pubDate>
		<dc:creator>Tim Moser</dc:creator>
				<category><![CDATA[Sales & Marketing]]></category>
		<category><![CDATA[Chuck the Ball]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Sales]]></category>

		<guid isPermaLink="false">http://makeshiftgames.com/?p=87</guid>
		<description><![CDATA[We were featured on the App Store starting tuesday.  It&#8217;s been an interesting ride so far seeing what the response has been in terms of sales and rankings.  
Recently over on the Touch Arcade Forums  there was a discussion on what the heck to do when you&#8217;re app gets featured on the store&#8230;  Do you lower price? Try [...]]]></description>
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