Makeshift Games

Posts Tagged ‘level design

06 Feb, 2009

Chuck the Ball Level Design Contest!

Posted by: Tim Moser In: News

So, you’ve guided Chuck through a bunch of levels. You’ve gathered stars, avoided spikes, moved boulders, sunk marbles, and skated past black holes. It wasn’t always easy, but hey, you’ve got some mad finger-swiping skills.
- BUT -
Do you have what it takes to mastermind
a part of Chuck’s journey?
Makeshift Games is calling all Chuck fans to [...]