Makeshift Games

Archive for the ‘Development’ Category

04 Dec, 2009

How-To: In-App Announcement System

Posted by: jamesj3k In: Development

Adding an in-app announcement system to your app is an excellent way to “Apple-proof” your app. With 2-4 week approval times, having an instantly changeable notification system is the best way to reliably reach your users.

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07 Nov, 2009

Friends Everywhere But Not a Soul to Play With

Posted by: jamesj3k In: Development

As we near the final stages of development on our latest project, we’re scanning the radar to see who’s going to be top-dog in the iPhone social network arena.  Up to this point, we have been loyal fans of OpenFeint, but we’re keeping an open mind.  Our latest challenge is allowing players to invite friends [...]

10 Aug, 2009

OpenFeint is Rad

Posted by: jamesj3k In: Development

When we decided to add social features to our Chuck the Ball games, we were faced with the task of selecting a social gaming network.  Our first choice was OpenFeint because it was free, had a lot of users, looked professional, and had an active developer community. OpenFeint also got bonus points for including the [...]