10 Aug, 2009

OpenFeint is Rad

Posted by: jamesj3k In: Development

30x30_greenWhen we decided to add social features to our Chuck the Ball games, we were faced with the task of selecting a social gaming network.  Our first choice was OpenFeint because it was free, had a lot of users, looked professional, and had an active developer community. OpenFeint also got bonus points for including the source code.  We quickly ruled out the other major players due to cost, publisher-specific requirements, and lack of users and brand recognition.

Confident in our choice, we forged ahead with the integration.  Fortunately for us, we were done forging after about 10 minutes!  The initial integration was a snap and we had the basic functionality up and running in no time.  Customizing the UI and changing a few of the behaviors of the client took a little work, but we easily found answers to all our questions in the forums.

Working with the OpenFeint platform was a pleasure from start to finish.  From the excellent API to the responsive and friendly support staff- I would recommend it to anyone.

Our only gripe: Everyone argues about what the name means and how to pronounce it.

Updates for Chuck the Ball and Ms. Chuck the Ball have been submitted to Apple.  Look for the new versions with OpenFeint support in the next few days.

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Makeshift Games is an independent game development studio located in Seattle, WA.